Changelog

Patch Notes

Every version of Darkan, and exactly what it changed.

  1. Alpha 0.1.30

    Cave stairs and nearby world updates

    Changed
    • Distinct one-tile visuals for descending and ascending cave stairs.
    • Nearby player, monster, drop and combat updates are also separated by underground area.
    Fixed
    • Ten missing ground cells beneath the Troll Cave courtyard paving.
  2. Alpha 0.1.29

    Automatic disconnect when the server closes

    Added
    • Connection monitoring detects an unresponsive server after about five seconds.
    Changed
    • Normal server shutdown notifies connected players and saves their sessions before closing.
    Fixed
    • Disconnected players leave the world and see a sign-in message.
  3. Alpha 0.1.28

    Connected Root Cavern and redesigned caves

    Added
    • Root Cavern: 164 monsters across eight species, three surface entrances and changing environments, all on floor −1.
    • Stone entrances with courtyards and lighting; a discreet passage connects the ghost crypt wings.
    Changed
    • Eight cave layouts redesigned with wide routes; their fixed population rises from 266 to 320.
    • Skeleton maze with a central descent; in-game maps and wiki floor plans updated.
    Fixed
    • Stairs activate only on their exact tile, preventing adjacent overlap from triggering travel.
  4. Alpha 0.1.27

    Goblin Den, Troll Cave and a late-game health rebalance

    Added
    • Goblin Den: a cave entered from the Goblin Woods with 13 of each goblin (Goblin, Warrior, Archer and Shaman).
    • Troll Cave: a cave entered from the Troll Lair with 17 Trolls and 14 Troll Warriors.
    Changed
    • More monsters: Wolves 8 → 20, Cyclopes 8 → 25, Orcs 8 → 15, and 25 of each goblin across the woods, the camp and the new den.
    • Health reduced by 20% from Troll Warrior to Dark Ghost: Troll Warrior 3,432, Skeleton 4,000, Skeleton Warrior 4,360, Skeleton Archer 4,720, Skeleton Mage 5,080, Ghost 5,560, Dark Ghost 5,920.
    • Anubis now has 10,000 health.
  5. Alpha 0.1.15

    PK timers pause offline and content updates install in-game

    Changed
    • PK skulls, combat locks, revenge and self-defense timers now save their remaining duration and resume when the character logs in.
    Fixed
    • A content update no longer triggers an app-install requirement when the signed release contains no native app package; the client continues to download and apply the signed game-content update.
  6. Alpha 0.1.14

    Guilds, new hunts, training and client updates

    Added
    • The city now has a connected Rats -2 sewer hunt with its own underground map and stair route.
    • A dedicated training room in the city contains three dummies; training them advances the class attack skill with a 10% bonus over monster combat.
    • NPCs can be opened by clicking or tapping them; Space uses the same nearby-interaction action.
    • The signed automatic content updater supports Windows and Android without downloading the full app for each game-content release.
    • Character names allow spaces, each email is limited to three characters, and characters can be deleted from character selection.
    • Guild creation requires character level 30. A leader can disband a Guild only when they are its sole member, after confirmation.
    • Monster skulls and mushrooms stack up to 200 per Bag slot.
    • Selecting a Bag item opens its detail card with icon, name, requirements, attributes and available actions. Equip is offered only for equippable items; consumables keep their Use action.
    • Ground items can be collected by clicking or tapping them within range. Gold remains automatic, and the server validates item collection.
    • The Android 0.1.1 APK uses the Darkan favicon as its launcher icon and can update an existing install signed with the same release key.
    • Characters linked to the owner’s Google email are excluded from the public rankings.
    Changed
    • Guild invitations expire after 24 hours.
    • The server announcement now uses a simple transparent top-center layout: red “Server Announcement” text above the message, without a panel.
    Fixed
    • Guild member rows and donation history now display in their dedicated tabs; deposits and leader withdrawals are recorded in the history.
    • The Android launcher icon is packaged inside the APK. Updating game content alone does not replace the installed app icon.
  7. Alpha 2026.09.22

    Official community links are now in the client

    Added
    • Discord and Instagram shortcuts on the game login screen.
    • Discord and Instagram links in the portal footer and community page.
    Changed
    • The official Discord invite now points to discord.gg/zyerdgvGZp.
    • The downloadable Windows client was rebuilt with the latest login and character-selection changes.
  8. Alpha 2026.09.21

    A simpler client, from login to character selection

    Added
    • Discord shortcut on the login screen.
    • Log out in Settings → General: save the character and return to character selection while keeping the account connected.
    • Windows client download with installation instructions using Google sign-in.
    Changed
    • The Windows icon now matches the portal’s sword emblem.
    Fixed
    • The login settings button no longer changes its spacing on hover.
  9. Alpha 2026.09.20

    Monster attacks, world fixes and the online portal

    Added
    • Distinct arrow, spirit, curse and sand projectile visuals for ranged monsters.
    • A guide to publishing the account panel, rankings, online count and internet game access.
    Changed
    • Common monster respawns now take 45–135 seconds; Anubis remains at 180 seconds and training dummies at 6.
    • Monsters check line of sight when acquiring targets and make more consistent retreat and return decisions.
    Fixed
    • Incomplete rock edges and city wall collision metadata.
    • Mage side-facing outfit preview placement and idle/walk alignment.
    • Old combat state surviving a monster respawn.
  10. Alpha 0.1

    The first online build

    Added
    • Account creation with e-mail and password
    • Character creation and selection
    • Online combat, skills and interaction
    • Chat between nearby players
    • Encrypted connection to the server
    • Automatic save every 30 seconds
    Changed
    • Darkan is now online-only — there is no offline mode
    • Passwords are stored with a per-account salt and slow hashing
    Fixed
    • A character could be logged in twice, allowing item duplication
    • Characters were not saved if the server stopped unexpectedly
    Removed
    • Local single-player saves